AI Insights · Timothy · January 2025
Top Boxing Games on Android in Finland Q4 2024
Discover the performance trends of the leading boxing games on Android in Finland during Q4 2024, based on Sensor Tower data.
In the fourth quarter of 2024, the top boxing games on the Android platform in Finland showed varied performance trends. This analysis, based on Sensor Tower data, provides an overview of weekly downloads, revenue, and active users for each game.
I, The One — Fun Fighting Game by CASUAL AZUR GAMES maintained a steady weekly revenue, peaking at $6 in several weeks. Downloads fluctuated, starting at around 233 and peaking at 360 in mid-October. Active users showed a slight decline, beginning at 583 and ending the quarter at 577.
Arm Wrestling Master from GOODROID, Inc. saw its downloads peak at 260 in mid-October, with active users reaching up to 1.2K during the same period. Despite these numbers, the revenue remained at zero throughout the quarter.
Real Boxing 2 by Vivid Games S.A. experienced a significant revenue spike in early December, achieving $129. Downloads also increased from 67 to 148 by late December, while active users rose from 93 to 193 throughout the quarter.
EA SPORTS™ UFC® Mobile 2 from ELECTRONIC ARTS saw a revenue increase, peaking at $32 in mid-November. Downloads and active users both showed noticeable growth, with downloads reaching 154 and active users climbing to 335 in late November.
Lastly, Merge Ragdoll Fighting also by CASUAL AZUR GAMES had a relatively stable performance, with downloads peaking at 137 in mid-October. Active users started at 554 and ended at 473 by the end of December.
For more detailed insights and data, visit Sensor Tower's platform.